next node: [ cu ] to [ da ],
prev node: [ bs ] to [ ch ],
up to node: Function Index By Codomain


Function Index By Codomain [ co ]

[ a ] [ al ] [ an ] [ ar ] [ b ] [ ba ] [ bi ] [ bo ] [ bs ] [ ca ] [ ch ] [ co ] [ cu ] [ da ] [ de ] [ do ] [ dr ] [ dy ] [ ei ] [ en ] [ ev ] [ fi ] [ fm ] [ fo ] [ fr ] [ fu ] [ gr ] [ he ] [ ic ] [ im ] [ in ] [ is ] [ it ] [ jo ] [ ju ] [ ma ] [ mo ] [ na ] [ op ] [ or ] [ ou ] [ pa ] [ pe ] [ po ] [ pr ] [ qu ] [ ra ] [ re ] [ ro ] [ sc ] [ se ] [ si ] [ so ] [ sr ] [ st ] [ su ] [ ta ] [ ti ] [ to ] [ tr ] [ un ] [ us ] [ ve ] [ vi ] [ vo ] [ wc ] [ wd ] [ wi ] [ wr ]

co

codom ! codom -> map ** dom -> codom
codom ! map ** dom -> codom : [1], [2], [3]
codom ! natMap ** nat -> codom
codom .. nat ** nat -> (nat -> codom) -> natMap
codom .. nat ** nat -> (nat -> dom) ** (dom -> codom) -> map : [1], [2], [3]
codom :-> dom ** codom -> (dom ** codom -> data) -> rel
codom ` denotation ** denotation ** denotation -> (dom ** codom ** data -> denotation) -> rel[dom, <, codom, <, data] -> denotation
codom ` denotation ** denotation ** denotation -> (dom ** codom ** data -> string) -> rel[dom, <, codom, <, data] -> string
codom ` denotation ** denotation ** denotation -> (dom -> denotation) ** (codom -> denotation) ** (data -> denotation) -> rel[dom, <, codom, <, data] -> denotation
codom ` denotation ** denotation ** denotation -> (dom -> string) ** (codom -> string) ** (data -> string) -> rel[dom, <, codom, <, data] -> string
codom ` denotation -> denotation ** denotation ** denotation -> (dom -> denotation) ** (codom -> denotation) -> map[dom, <, codom] -> denotation : [1], [2], [3]
codom ` denotation -> denotation ** denotation ** denotation -> (dom -> string) ** (codom -> string) -> map[dom, <, codom] -> string : [1], [2], [3]
codom ` denotation -> denotation ** denotation ** denotation -> (nat -> denotation) ** (codom -> denotation) -> natMap[codom] -> denotation
codom ` denotation -> denotation ** denotation ** denotation -> (nat -> string) ** (codom -> string) -> natMap[codom] -> string
codom arb rel -> dom ** codom
codom arb rel -> dom ** codom ** data
codom iter dom ** (dom -> dom) ** (dom -> bool) -> (dom -> codom) -> map : [1], [2], [3]
codom iter nat ** (nat -> nat) ** (nat -> bool) -> (nat -> codom) -> natMap
codom max rel -> dom ** codom
codom min rel -> dom ** codom
codom x dom ** set[codom, <] -> (dom ** codom -> data) -> rel
codom x set[dom, <] ** codom -> (dom ** codom -> data) -> rel
codom x set[dom, <] ** set[codom, <] -> (dom ** codom -> data) -> rel
color azure color
color black color
color blue color
color burlywood color
color color denotation -> color
color darkazure color
color darkblue color
color darkgreen color
color darkgrey color
color darkorange color
color darkpink color
color darkred color
color darkturquoise color
color forestgreen color
color green color
color grey color
color ivory color
color lightazure color
color lightblue color
color lightgreen color
color lightgrey color
color lightorange color
color lightpink color
color lightred color
color lightturquoise color
color magenta color
color orange color
color orchid color
color pink color
color purple color
color red color
color rgb denotation ** denotation ** denotation -> color
color rgb real ** real ** real -> color
color thistle color
color turquoise color
color violet color
color white color
colorModel colorModel colorModel
colorModel directColor colorModel
colorModel grayScale colorModel
colorModel pseudoColor colorModel
colorModel staticColor colorModel
colorModel staticGray colorModel
colorModel trueColor colorModel
com break denotation -> com
com exit nat -> com
com succeed data -> com
com yield ans -> com
com[aEntry] aEntry com[aEntry]
com[aEntry] aEntry config -> com[aEntry]
com[aEntry] aEntry data ** config -> com[aEntry]
com[aEntry] aEntry data ** nat -> com[aEntry]
com[aEntry] aEntry data -> com[aEntry]
com[aEntry] aEntry nat -> com[aEntry]
com[aEntry] aEntryLong com[aEntry]
com[aEntry] aEntryLong config -> com[aEntry]
com[aEntry] aEntryLong data ** config -> com[aEntry]
com[aEntry] aEntryLong data ** nat -> com[aEntry]
com[aEntry] aEntryLong data -> com[aEntry]
com[aEntry] aEntryLong nat -> com[aEntry]
com[agent] agent com[result] -> com[agent]
com[agent] self com[agent]
com[bool] access denotation ** filemode -> com[bool]
com[bool] ask denotation -> com[bool]
com[bool] caught? signal -> com[bool]
com[bool] displayChildren window ** widget ** string ** seq[view] -> com[bool]
com[bool] displayView window ** widget ** view ** bool -> com[bool]
com[bool] displayView window ** widget ** view -> com[bool]
com[bool] eof? file -> com[bool]
com[bool] eos? input -> com[bool]
com[bool] error? file -> com[bool]
com[bool] incoming? channel -> com[bool]
com[callback] callback com[callback]
com[callback] define (seq[string] -> com[string]) -> com[callback]
com[callback] define com[string] -> com[callback]
com[callback] define com[void] -> com[callback]
com[canvasEditor] canvasEditor com[canvasEditor]
com[channel] open denotation ** role -> com[channel]
com[char] ask denotation -> com[char]
com[char] look input -> com[char]
com[char] read file -> com[char]
com[char] read input -> com[char]
com[config] get regulator -> com[config]
com[data2] & com[data1] ** (data1 -> data2) -> com[data2]
com[data2] * (data1 -> data2) ** com[data1] -> com[data2]
com[data] + com[data] ** com[data] -> com[data]
com[data] => stateId[state] ** (state -> state ** data) -> com[data]
com[data] ? stateId[state] ** (state -> data) -> com[data]
com[data] await distOut -> com[data]
com[data] await emitter -> com[data]
com[data] await selector ** (data -> bool) -> com[data]
com[data] breakOnInterrupt com[data] -> com[data]
com[data] breaks com[data] ** com[data] -> com[data]
com[data] check (denotation -> denotation) ** com[data] -> com[data] : [1], [2]
com[data] check com[data] -> com[data]
com[data] get aEntry -> com[data] : [1], [2]
com[data] get selector -> com[data]
com[data] get setEntry ** point -> com[data] : [1], [2]
com[data] get stateId[state] ** (state -> data) -> com[data]
com[data] load denotation ** denotation -> com[data]
com[data] read file ** denotation -> com[data]
com[data] read input ** denotation -> com[data]
com[data] section com[void] ** com[void] ** com[data] -> com[data]
com[data] with stateId[state] ** (state -> state ** data) -> com[data]
com[data] | com[data] ** com[data] -> com[data]
com[denotation] arg nat -> com[denotation] : [1], [2]
com[denotation] ask denotation -> com[denotation]
com[denotation] env denotation -> com[denotation] : [1], [2]
com[denotation] getCWD com[denotation]
com[denotation] getLogin com[denotation]
com[denotation] homeDir com[denotation]
com[denotation] homeDir denotation -> com[denotation]
com[denotation] homeDir userid -> com[denotation]
com[denotation] ls_dlg denotation -> com[denotation]
com[denotation] readLine denotation ** (denotation ** denotation ** nat ** nat -> com[seq[denotation]]) -> com[denotation]
com[denotation] readLine denotation -> com[denotation]
com[denotation] readLink denotation -> com[denotation]
com[denotation] tmpName com[denotation]
com[dist] dist com[dist]
com[distOut] register dist -> com[distOut]
com[emitter] emitter com[emitter]
com[file] open denotation ** denotation -> com[file]
com[file] popen denotation ** denotation -> com[file]
com[filemode] umask filemode -> com[filemode]
com[filestat] stat denotation -> com[filestat]
com[fission] fork com[fission]
com[groupid] getEGId com[groupid]
com[groupid] getGId com[groupid]
com[image] bitmap com[image]
com[image] bitmap iconfig -> com[image]
com[image] photo com[image]
com[image] photo iconfig -> com[image]
com[inData] read channel -> com[inData]
com[index] index textEditor ** index -> com[index]
com[input] open denotation -> com[input]
com[input] openBin denotation -> com[input]
com[int] ask denotation -> com[int]
com[interpreter] create state -> com[interpreter]
com[manager] get window ** managerRequest -> com[manager]
com[map[data1, <, data2]] get mapEntry -> com[map[data1, <, data2]] : [1], [2]
com[map[data1, <, data2]] getSelection mapEntry -> com[map[data1, <, data2]] : [1], [2]
com[mapEntry] mapEntry com[mapEntry]
com[mapEntry] mapEntry config -> com[mapEntry]
com[mapEntry] mapEntry map[data1, <, data2] ** config -> com[mapEntry]
com[mapEntry] mapEntry map[data1, <, data2] ** nat ** nat -> com[mapEntry]
com[mapEntry] mapEntry map[data1, <, data2] -> com[mapEntry]
com[mapEntry] mapEntry nat ** nat -> com[mapEntry]
com[mark] mark textEditor ** index -> com[mark]
com[metrics] fontMetrics font -> com[metrics]
com[nat] alarm nat -> com[nat]
com[nat] argCount com[nat] : [1], [2]
com[nat] ask denotation -> com[nat]
com[nat] random com[nat]
com[nat] random nat -> com[nat]
com[nat] readInterrupts com[nat]
com[nat] size file -> com[nat]
com[nat] sleep nat -> com[nat]
com[nat] tell file -> com[nat]
com[option[group]] getGroup denotation -> com[option[group]]
com[option[group]] getGroup groupid -> com[option[group]]
com[option[inData]] read? channel -> com[option[inData]]
com[option[index]] search textEditor ** denotation ** index ** seq[searchOpt] -> com[option[index]]
com[option[pair[process, childstat]]] wait com[option[pair[process, childstat]]]
com[option[pair[process, childstat]]] wait process -> com[option[pair[process, childstat]]]
com[option[pair[process, childstat]]] waitGrp com[option[pair[process, childstat]]]
com[option[pair[process, childstat]]] waitGrp process -> com[option[pair[process, childstat]]]
com[option[user]] getUser denotation -> com[option[user]]
com[option[user]] getUser userid -> com[option[user]]
com[out] => sap ** (in -> bool) ** (in -> com[out]) -> com[out]
com[out] => sap ** (in -> com[out]) -> com[out]
com[out] @ sap ** in -> com[out]
com[output] append denotation -> com[output]
com[output] appendBin denotation -> com[output]
com[output] create denotation -> com[output]
com[output] createBin denotation -> com[output]
com[pair[config, version]] sync regulator ** version -> com[pair[config, version]]
com[pair[data1, data2]] get mapEntry ** point -> com[pair[data1, data2]] : [1], [2]
com[pair[nat, data]] get seqEntry ** point -> com[pair[nat, data]] : [1], [2]
com[pair[point, point]] bbox canvasEditor ** tag -> com[pair[point, point]]
com[pair[process, childstat]] wait com[pair[process, childstat]]
com[pair[process, childstat]] wait process -> com[pair[process, childstat]]
com[pair[process, childstat]] waitGrp com[pair[process, childstat]]
com[pair[process, childstat]] waitGrp process -> com[pair[process, childstat]]
com[pair[process, nat]] wait com[pair[process, nat]]
com[point] get window ** positionRequest -> com[point]
com[process] fork com[process]
com[process] getPGrp com[process]
com[process] getPId com[process]
com[process] getPPId com[process]
com[process] setSId com[process]
com[quad[real, real, real, real]] times com[quad[real, real, real, real]]
com[real] ask denotation -> com[real]
com[real] clock com[real]
com[real] random com[real]
com[real] seed? com[real]
com[real] uptime com[real]
com[regulator] regulator com[regulator]
com[result] wait agent -> com[result]
com[sap] sap com[sap]
com[scroller] scroller com[scroller]
com[scrollView] awaitView scroller -> com[scrollView]
com[scrollWindow] awaitWindow scroller -> com[scrollWindow]
com[second] & com[first] ** (first -> com[second]) -> com[second]
com[second] & com[first] ** com[second] -> com[second]
com[second] & com[pair[first1, first2]] ** (first1 ** first2 -> com[second]) -> com[second]
com[second] & com[triple[first1, first2, first3]] ** (first1 ** first2 ** first3 -> com[second]) -> com[second]
com[second] ; com[first] ** (ans[first] -> com[second]) -> com[second]
com[second] ; com[first] ** com[second] -> com[second]
com[selector] selector data -> com[selector]
com[semaphor] semaphor com[semaphor]
com[seq[data]] get seqEntry -> com[seq[data]] : [1], [2]
com[seq[data]] getSelection seqEntry -> com[seq[data]] : [1], [2]
com[seq[denotation]] args com[seq[denotation]] : [1], [2]
com[seq[denotation]] readDir denotation -> com[seq[denotation]]
com[seq[image]] images com[seq[image]]
com[seq[range]] ranges textEditor ** tag -> com[seq[range]]
com[seq[string]] load denotation -> com[seq[string]]
com[seq[string]] readLines file -> com[seq[string]]
com[seq[string]] readLines input -> com[seq[string]]
com[seq[to]] *& (from -> com[to]) ** seq[from] -> com[seq[to]]
com[seqEntry] seqEntry com[seqEntry]
com[seqEntry] seqEntry config -> com[seqEntry]
com[seqEntry] seqEntry nat ** nat -> com[seqEntry]
com[seqEntry] seqEntry seq[data] ** config -> com[seqEntry]
com[seqEntry] seqEntry seq[data] ** nat ** nat -> com[seqEntry]
com[seqEntry] seqEntry seq[data] -> com[seqEntry]
com[set[data, <]] get setEntry -> com[set[data, <]] : [1], [2]
com[set[data, <]] getSelection setEntry -> com[set[data, <]] : [1], [2]
com[set[groupid, <]] getGroups com[set[groupid, <]]
com[set[tag, <]] enclosed canvasEditor ** point ** point -> com[set[tag, <]]
com[set[tag, <]] overlapping canvasEditor ** point ** point -> com[set[tag, <]]
com[set[tag, <]] withTag canvasEditor ** tag -> com[set[tag, <]]
com[setEntry] setEntry com[setEntry]
com[setEntry] setEntry config -> com[setEntry]
com[setEntry] setEntry nat ** nat -> com[setEntry]
com[setEntry] setEntry set[data, <] ** config -> com[setEntry]
com[setEntry] setEntry set[data, <] ** nat ** nat -> com[setEntry]
com[setEntry] setEntry set[data, <] -> com[setEntry]
com[sigaction] sigAction signal ** sigaction -> com[sigaction]
com[sigaction] sigAction signal -> com[sigaction]
com[sigmask] sigBlock sigmask -> com[sigmask]
com[sigmask] sigMask com[sigmask]
com[sigmask] sigMask sigmask -> com[sigmask]
com[sigmask] sigPending com[sigmask]
com[sigmask] sigUnblock sigmask -> com[sigmask]
com[size] get window ** sizeRequest -> com[size]
com[size] size image -> com[size]
com[state] ? stateId -> com[state]
com[state] get stateId -> com[state]
com[state] get window ** stateRequest -> com[state]
com[state] state interpreter -> com[state]
com[stateId] stateId state -> com[stateId]
com[string] ! interpreter ** denotation ** denotation -> com[string]
com[string] ! interpreter ** denotation -> com[string]
com[string] .! interpreter ** denotation ** denotation -> com[string]
com[string] .! interpreter ** denotation -> com[string]
com[string] @ interpreter ** denotation ** seq[union] -> com[string]
com[string] @ interpreter ** denotation -> com[string]
com[string] @ interpreter ** seq[string] -> com[string]
com[string] @ interpreter ** string -> com[string]
com[string] eval denotation -> com[string]
com[string] eval script -> com[string]
com[string] get textEditor ** index -> com[string]
com[string] get textEditor ** range -> com[string]
com[string] get textEditor -> com[string]
com[string] read file ** (char -> bool) -> com[string]
com[string] read file ** nat -> com[string]
com[string] read input ** (char -> bool) -> com[string]
com[string] read input ** nat -> com[string]
com[string] readLine file -> com[string]
com[string] readLine input -> com[string]
com[string] source interpreter ** denotation -> com[string]
com[string] tmpName com[string]
com[tag] above canvasEditor ** tag -> com[tag]
com[tag] below canvasEditor ** tag -> com[tag]
com[tag] closest canvasEditor ** point ** real -> com[tag]
com[tag] closest canvasEditor ** point -> com[tag]
com[tag] genTag com[tag]
com[tag] insert textEditor ** string ** index ** config -> com[tag]
com[tag] insert textEditor ** view ** index ** config -> com[tag]
com[textEditor] textEditor com[textEditor]
com[time] time com[time]
com[to] / (from ** ans[to] -> com[to]) ** ans[to] ** seq[from] -> com[to]
com[to] / (from ** ans[to] -> com[to]) ** ans[to] -> seq[from] -> com[to]
com[to] /& (from ** to -> com[to]) ** to ** seq[from] -> com[to]
com[to] /& (from ** to -> com[to]) ** to -> seq[from] -> com[to]
com[to] // (from ** ans[to] -> com[to]) ** seq[from] -> ans[to] -> com[to]
com[userid] getEUId com[userid]
com[userid] getUId com[userid]
com[void] -!-> bool ** (() -> denotation) -> com[void]
com[void] -?-> bool ** (() -> com[void]) -> com[void]
com[void] .:= interpreter ** denotation ** denotation ** string -> com[void]
com[void] .:= interpreter ** denotation ** string -> com[void]
com[void] := interpreter ** denotation ** denotation ** string -> com[void]
com[void] := interpreter ** denotation ** string -> com[void]
com[void] => interpreter ** (state -> state) -> com[void]
com[void] => stateId ** (state -> state) -> com[void]
com[void] @& (data -> com[void]) ** seq[data] -> com[void]
com[void] @; (data -> com[void]) ** seq[data] -> com[void]
com[void] act denotation -> com[void]
com[void] act script -> com[void]
com[void] apply window ** wconfig -> com[void]
com[void] apply window ** widget ** modifier ** config -> com[void]
com[void] atomic semaphor ** com[void] -> com[void]
com[void] beep com[void]
com[void] bind aEntry ** event ** (aEntry ** eventInfo ** data -> com[void]) -> com[void] : [1], [2]
com[void] bind aEntry ** event ** (aEntry ** eventInfo -> com[void]) -> com[void] : [1], [2]
com[void] bind event ** (eventInfo -> com[void]) -> com[void]
com[void] bind event ** emitter ** data -> com[void]
com[void] bind mapEntry ** event ** (mapEntry ** eventInfo ** map[data1, <, data2] -> com[void]) -> com[void] : [1], [2]
com[void] bind mapEntry ** event ** (mapEntry ** eventInfo -> com[void]) -> com[void] : [1], [2]
com[void] bind seqEntry ** event ** (seqEntry ** eventInfo ** seq[data] -> com[void]) -> com[void] : [1], [2]
com[void] bind seqEntry ** event ** (seqEntry ** eventInfo -> com[void]) -> com[void] : [1], [2]
com[void] bind setEntry ** event ** (setEntry ** eventInfo ** set[data, <] -> com[void]) -> com[void] : [1], [2]
com[void] bind setEntry ** event ** (setEntry ** eventInfo -> com[void]) -> com[void] : [1], [2]
com[void] chDir denotation -> com[void]
com[void] check (denotation -> denotation) ** com[void] -> com[void]
com[void] check com[void] -> com[void]
com[void] chgrp denotation ** groupid -> com[void]
com[void] chmod denotation ** filemode -> com[void]
com[void] chown denotation ** userid -> com[void]
com[void] close channel -> com[void]
com[void] close file -> com[void]
com[void] close input -> com[void]
com[void] close output -> com[void]
com[void] com configCom -> window ** widget ** modifier -> com[void]
com[void] com wconfigCom -> window -> com[void]
com[void] createApp interpreter[state] ** option[denotation] ** denotation -> com[void]
com[void] defaultFocus window -> com[void]
com[void] define callback ** (seq[string] -> com[string]) -> com[void]
com[void] define callback ** com[string] -> com[void]
com[void] define callback ** com[void] -> com[void]
com[void] define interpreter ** denotation ** (interpreter ** seq[string] -> ans[string]) -> com[void]
com[void] define interpreter ** denotation ** (interpreter ** seq[string] -> com[string]) -> com[void]
com[void] delete canvasEditor ** tag -> com[void]
com[void] delete image -> com[void]
com[void] delete interpreter -> com[void]
com[void] delete stateId -> com[void]
com[void] delete string -> com[void]
com[void] delete textEditor ** index -> com[void]
com[void] delete textEditor ** mark -> com[void]
com[void] delete textEditor ** range -> com[void]
com[void] delete textEditor ** seq[range] -> com[void]
com[void] delete textEditor -> com[void]
com[void] delete window -> com[void]
com[void] display canvasEditor ** drawing -> com[void]
com[void] displayCom view -> window ** widget -> com[void]
com[void] doConfig window ** widget ** modifier ** denotation -> com[void]
com[void] doConfig window ** widget ** modifier ** script -> com[void]
com[void] done com[void]
com[void] emit dist ** data -> com[void]
com[void] emit emitter ** data -> com[void]
com[void] evaluate com[void]
com[void] exec denotation ** seq[denotation] -> com[void]
com[void] exec sighandler -> com[void]
com[void] execE denotation ** seq[denotation] ** seq[denotation] -> com[void]
com[void] execP denotation ** seq[denotation] -> com[void]
com[void] execve denotation ** seq[string] ** option[seq[string]] -> com[void]
com[void] exit procstat -> com[void]
com[void] extDefine callback ** (seq[string] -> com[void]) -> com[void]
com[void] extDefine callback ** com[void] -> com[void]
com[void] flush file -> com[void]
com[void] focus canvasEditor ** tag -> com[void]
com[void] focus window -> com[void]
com[void] forceApply window ** wconfig -> com[void]
com[void] forceApply window ** widget ** modifier ** config -> com[void]
com[void] forever com[void] -> com[void]
com[void] freeCallback callback -> com[void]
com[void] freeWidget widget -> com[void]
com[void] genMonitor bool -> com[void]
com[void] grab window -> com[void]
com[void] insert textEditor ** string ** index -> com[void]
com[void] insert textEditor ** string -> com[void]
com[void] insert textEditor ** view ** index -> com[void]
com[void] kill agent -> com[void]
com[void] kill process ** nat -> com[void]
com[void] kill process ** signal -> com[void]
com[void] kill process -> com[void]
com[void] killPGrp process ** signal -> com[void]
com[void] killPGrp process -> com[void]
com[void] link denotation ** denotation -> com[void]
com[void] loadDefaults defaultPrio ** denotation -> com[void]
com[void] lower canvasEditor ** tag -> com[void]
com[void] lower textEditor ** tag -> com[void]
com[void] menu denotation ** seq[pair[denotation, com[void]]] -> com[void]
com[void] mkDir denotation ** filemode -> com[void]
com[void] mkFifo denotation ** filemode -> com[void]
com[void] monitor (() -> denotation) -> com[void]
com[void] monitor denotation -> com[void]
com[void] move canvasEditor ** tag ** point -> com[void]
com[void] move textEditor ** mark ** index -> com[void]
com[void] notify (denotation -> denotation) ** com[void] -> com[void]
com[void] notify com[void] -> com[void]
com[void] pause com[void]
com[void] pclose file -> com[void]
com[void] raise canvasEditor ** tag -> com[void]
com[void] raise textEditor ** tag -> com[void]
com[void] register canvasEditor ** window ** widget -> com[void]
com[void] register textEditor ** window ** widget -> com[void]
com[void] registerDispose window ** com[void] -> com[void]
com[void] registerDispose window ** widget ** com[void] -> com[void]
com[void] release semaphor -> com[void]
com[void] release window -> com[void]
com[void] rename denotation ** denotation -> com[void]
com[void] rename string ** string -> com[void]
com[void] reopen denotation ** denotation ** file -> com[void]
com[void] repeat com[void] -> com[void]
com[void] repeatAsk denotation ** com[void] -> com[void]
com[void] reserve semaphor -> com[void]
com[void] retain com[void] : [1], [2]
com[void] rewind file -> com[void]
com[void] rmDir denotation -> com[void]
com[void] scale canvasEditor ** tag ** point ** real ** real -> com[void]
com[void] see textEditor ** index -> com[void]
com[void] seed real -> com[void]
com[void] seek file ** int ** seekMode -> com[void]
com[void] set aEntry ** data -> com[void] : [1], [2]
com[void] set canvasEditor ** tag ** config -> com[void]
com[void] set image ** iconfig -> com[void]
com[void] set mapEntry ** map[data1, <, data2] -> com[void] : [1], [2]
com[void] set regulator ** config -> com[void]
com[void] set selector ** data -> com[void]
com[void] set seqEntry ** seq[data] -> com[void] : [1], [2]
com[void] set setEntry ** set[data, <] -> com[void] : [1], [2]
com[void] set textEditor ** tag ** config -> com[void]
com[void] set window ** wconfig -> com[void]
com[void] setArgs seq[denotation] -> com[void]
com[void] setDefault defaultPrio ** denotation ** denotation -> com[void]
com[void] setEnv denotation ** denotation -> com[void]
com[void] setGId groupid -> com[void]
com[void] setPGrp com[void]
com[void] setPGrp process ** process -> com[void]
com[void] setUId userid -> com[void]
com[void] setView scroller ** scrollView -> com[void]
com[void] setWindow scroller ** scrollWindow -> com[void]
com[void] shift nat -> com[void]
com[void] sigSuspend sigmask -> com[void]
com[void] silently com[void] -> com[void]
com[void] store denotation ** denotation ** data -> com[void]
com[void] store denotation ** seq[string] -> com[void]
com[void] submit com[void] : [1], [2]
com[void] symLink denotation ** denotation -> com[void]
com[void] sync aEntry ** (data -> com[void]) -> com[void] : [1], [2]
com[void] sync mapEntry ** (map[data1, <, data2] -> com[void]) -> com[void] : [1], [2]
com[void] sync seqEntry ** (seq[data] -> com[void]) -> com[void] : [1], [2]
com[void] sync setEntry ** (set[data, <] -> com[void]) -> com[void] : [1], [2]
com[void] tag textEditor ** index ** tag -> com[void]
com[void] tag textEditor ** range ** tag -> com[void]
com[void] tag textEditor ** seq[range] ** tag -> com[void]
com[void] timeout nat -> com[void]
com[void] touch denotation -> com[void]
com[void] undefine interpreter ** denotation -> com[void]
com[void] unlink denotation -> com[void]
com[void] unread file ** char -> com[void]
com[void] untag textEditor ** index ** tag -> com[void]
com[void] untag textEditor ** range ** tag -> com[void]
com[void] untag textEditor ** seq[range] ** tag -> com[void]
com[void] upd aEntry ** (data -> data) -> com[void] : [1], [2]
com[void] upd mapEntry ** (map[data1, <, data2] -> map[data1, <, data2]) -> com[void] : [1], [2]
com[void] upd seqEntry ** (seq[data] -> seq[data]) -> com[void] : [1], [2]
com[void] upd setEntry ** (set[data, <] -> set[data, <]) -> com[void] : [1], [2]
com[void] update com[void] : [1], [2], [3]
com[void] utime denotation ** time ** time -> com[void]
com[void] with stateId ** (state -> state) -> com[void]
com[void] write bool -> com[void]
com[void] write channel ** outData -> com[void]
com[void] write char -> com[void]
com[void] write denotation -> com[void]
com[void] write file ** char -> com[void]
com[void] write file ** denotation ** data -> com[void]
com[void] write file ** denotation -> com[void]
com[void] write file ** string -> com[void]
com[void] write int -> com[void]
com[void] write nat -> com[void]
com[void] write output ** char -> com[void]
com[void] write output ** denotation ** data -> com[void]
com[void] write output ** denotation -> com[void]
com[void] write output ** string -> com[void]
com[void] write real -> com[void]
com[void] writeLine bool -> com[void]
com[void] writeLine char -> com[void]
com[void] writeLine denotation -> com[void]
com[void] writeLine file ** denotation -> com[void]
com[void] writeLine file ** string -> com[void]
com[void] writeLine int -> com[void]
com[void] writeLine nat -> com[void]
com[void] writeLine output ** denotation -> com[void]
com[void] writeLine output ** string -> com[void]
com[void] writeLine real -> com[void]
com[void] writeLines file ** seq[string] -> com[void]
com[void] writeLines output ** seq[string] -> com[void]
com[widget] widget widget -> com[widget]
com[window] menu items -> com[window]
com[window] menu wconfig ** items -> com[window]
com[window] window denotation ** wconfig ** view -> com[window]
com[window] window view -> com[window]
com[window] window wconfig ** view -> com[window]
com[window] window widget ** denotation -> com[window]
com[window] window window ** denotation ** wconfig ** view -> com[window]
composeOp hierarchical composeOp
composeOp horizontal set[packOp, <] -> composeOp
composeOp op view -> composeOp
composeOp vertical set[packOp, <] -> composeOp
config ++ config ** config -> config
config accelerator denotation -> config
config accelerator string -> config
config active config
config activeBackground color -> config
config activeBorderWidth real -> config
config activeForeground color -> config
config activeRelief relief -> config
config addTag tag -> config
config addTags set[tag, <] -> config
config align align -> config
config anchor anchor -> config
config arrow arrowWhere -> config
config arrowShape real ** real ** real -> config
config background color -> config
config bg color -> config
config bgstipple bitmap -> config
config bind com[void] -> config
config bind emitter ** data -> config
config bind event ** (eventInfo -> com[void]) -> config
config bind event ** emitter ** data -> config
config bitmap bitmap -> config
config borderWidth real -> config
config bw real -> config
config cap capStyle -> config
config closeEnough real -> config
config config (window ** widget ** modifier -> com[void]) -> config
config config denotation -> config
config config script -> config
config config seq[configCom] -> config
config config view -> config
config configCanvas (window ** widget ** tag -> com[void]) -> config
config configMenu (window ** widget ** nat -> com[void]) -> config
config configOther (window ** widget ** string -> com[void]) -> config
config configText (window ** widget ** tag -> com[void]) -> config
config configWidget (window ** widget -> com[void]) -> config
config confine bool -> config
config cursor cursor ** color ** color -> config
config cursor cursor -> config
config cursorBackground color -> config
config cursorBorderWidth real -> config
config cursorWidth real -> config
config defaultConfig config : [1], [2], [3], [4], [5], [6], [7], [8]
config dimension real -> config
config disabled config
config disabledForeground color -> config
config edit canvasEditor -> config
config edit textEditor -> config
config elementBorderWidth real -> config
config enable selector ** (data -> bool) -> config
config exportSelection config
config extent real -> config
config fg color -> config
config fgstipple bitmap -> config
config fill color -> config
config fixedSize config
config flat config
config font font -> config
config foreground color -> config
config groove config
config height real -> config
config horizontal config
config image image -> config
config insertBackground color -> config
config insertBorderWidth real -> config
config ipad real ** real -> config
config ipad size -> config
config ipadX real -> config
config ipadY real -> config
config join joinStyle -> config
config justify justifyHow -> config
config label denotation -> config
config label string -> config
config lineWidth real -> config
config normal config
config orient orient -> config
config outline color -> config
config outlineStipple bitmap -> config
config pad real ** real -> config
config pad size -> config
config padX real -> config
config padY real -> config
config position point -> config
config position real ** real -> config
config raised config
config regulate regulator -> config
config relief relief -> config
config relPosition point -> config
config relPosition real ** real -> config
config ridge config
config scroll scroller ** orient -> config
config scrollControl scroller -> config
config scrollRegion point ** point -> config
config select selector ** (data -> bool) ** (data -> data) ** (data -> data) -> config
config select selector ** (data -> bool) ** data -> config
config selectBackground color -> config
config selectBorderWidth real -> config
config selectColor color -> config
config selectForeground color -> config
config selectImage image -> config
config selectIndicator bool -> config
config selector color -> config
config setGrid config
config size real ** real -> config
config size size -> config
config slice real ** real -> config
config smooth bool -> config
config splineSteps nat -> config
config start real -> config
config state state -> config
config stretch config
config submenu items -> config
config submenu wconfig ** items -> config
config sunken config
config sync selector ** (data -> bool) ** config ** config -> config
config tag tag -> config
config tags set[tag, <] -> config
config text denotation ** seq[union] -> config
config text denotation -> config
config text string -> config
config unitHeight nat -> config
config unitSize nat ** nat -> config
config unitSize size -> config
config unitWidth nat -> config
config vertical config
config width real -> config
config wrap wrapStyle ** real ** real ** real -> config
config wrap wrapStyle -> config
config xScrollIncrement real -> config
config yScrollIncrement real -> config
config {} config
configCom com (window ** widget ** modifier -> com[void]) -> configCom


next node: [ cu ] to [ da ],
prev node: [ bs ] to [ ch ],
up to node: Function Index By Codomain